Files
VRCBoard-Udon/Materials/Editor/VRCBoardShaderEditor.cs

21 lines
605 B
C#

using System.Collections;
using System.Collections.Generic;
using UdonSharp;
using UnityEngine;
using UnityEditor;
namespace VRCBoard
{
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class VRCBoardShaderEditor : ShaderGUI
{
// Start is called before the first frame update
public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
{
EditorGUILayout.LabelField("Please use the VRCBoardImageBasic component to edit the material properties.");
//base.OnGUI(materialEditor, properties);
}
}
}