Files
BoneSync/Facepunch.Steamworks/Networking/NetMsg.cs
2025-02-25 12:58:41 +02:00

21 lines
504 B
C#

using Facepunch.Steamworks.Data;
using System;
using System.Runtime.InteropServices;
namespace Facepunch.Steamworks.Data
{
[StructLayout( LayoutKind.Sequential )]
internal partial struct NetMsg
{
internal IntPtr DataPtr;
internal int DataSize;
internal Connection Connection;
internal NetIdentity Identity;
internal long ConnectionUserData;
internal long RecvTime;
internal long MessageNumber;
internal IntPtr FreeDataPtr;
internal IntPtr ReleasePtr;
internal int Channel;
}
}