playerscript changes

This commit is contained in:
Aaro Varis
2025-03-24 13:03:13 +02:00
parent 9a468564e8
commit 77a6101e08

View File

@@ -52,13 +52,10 @@ namespace BoneSync.Data
{
SyncLogger.Warning("Failed to get physicsRig player scripts!");
}
GetHandPoses();
}
public static void GetHandPoses()
{
GetPlayerScripts();
// Checks if we already got the hand poses to prevent crashes
if (playerHandPoses == null)
CharacterAnimationManager.FetchHandPoseList(out playerHandPoses); // Lets hope this is constant!