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https://git.aaro.dev/VRCBoard/vrcboard-udon.git
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Refactor VRCBoardImage component and remove unused shader/editor files
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@@ -1,20 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UdonSharp;
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using UnityEngine;
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using UnityEditor;
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namespace VRCBoard
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{
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[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
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public class VRCBoardShaderEditor : ShaderGUI
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{
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// Start is called before the first frame update
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public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
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{
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EditorGUILayout.LabelField("Please use the VRCBoardImage component to edit the material properties.");
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//base.OnGUI(materialEditor, properties);
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}
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}
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}
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