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https://git.aaro.dev/VRCBoard/vrcboard-udon.git
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Add new meta files and initial implementations for VRCBoard components and materials
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20
Materials/Editor/VRCBoardShaderEditor.cs
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20
Materials/Editor/VRCBoardShaderEditor.cs
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using System.Collections;
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using System.Collections.Generic;
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using UdonSharp;
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using UnityEngine;
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using UnityEditor;
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namespace VRCBoard
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{
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[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
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public class VRCBoardShaderEditor : ShaderGUI
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{
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// Start is called before the first frame update
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public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
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{
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EditorGUILayout.LabelField("Please use the VRCBoardImage component to edit the material properties.");
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//base.OnGUI(materialEditor, properties);
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}
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}
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}
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11
Materials/Editor/VRCBoardShaderEditor.cs.meta
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11
Materials/Editor/VRCBoardShaderEditor.cs.meta
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fileFormatVersion: 2
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guid: 54050364012eda64b93ac4539faa4a15
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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