Add new meta files and initial implementations for VRCBoard components and materials

This commit is contained in:
2024-09-30 13:16:04 +03:00
commit 01bc67dcff
32 changed files with 4975 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UdonSharp;
using UnityEngine;
using UnityEditor;
namespace VRCBoard
{
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class VRCBoardShaderEditor : ShaderGUI
{
// Start is called before the first frame update
public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
{
EditorGUILayout.LabelField("Please use the VRCBoardImage component to edit the material properties.");
//base.OnGUI(materialEditor, properties);
}
}
}

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defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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