37 lines
836 B
C#
37 lines
836 B
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Facepunch.Steamworks.Data
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{
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public struct Screenshot
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{
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internal ScreenshotHandle Value;
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/// <summary>
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/// Tags a user as being visible in the screenshot
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/// </summary>
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public bool TagUser( SteamId user )
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{
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return SteamScreenshots.Internal.TagUser( Value, user );
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}
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/// <summary>
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/// Tags a user as being visible in the screenshot
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/// </summary>
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public bool SetLocation( string location )
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{
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return SteamScreenshots.Internal.SetLocation( Value, location );
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}
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/// <summary>
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/// Tags a user as being visible in the screenshot
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/// </summary>
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public bool TagPublishedFile( PublishedFileId file )
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{
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return SteamScreenshots.Internal.TagPublishedFile( Value, file );
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}
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}
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} |