Files
BoneSync/Facepunch.Steamworks/Structs/OutgoingPacket.cs
2025-02-25 12:58:41 +02:00

30 lines
652 B
C#

namespace Facepunch.Steamworks.Data
{
/// <summary>
/// A server query packet.
/// </summary>
public struct OutgoingPacket
{
/// <summary>
/// Target IP address
/// </summary>
public uint Address { get; internal set; }
/// <summary>
/// Target port
/// </summary>
public ushort Port { get; internal set; }
/// <summary>
/// This data is pooled. Make a copy if you don't use it immediately.
/// This buffer is also quite large - so pay attention to Size.
/// </summary>
public byte[] Data { get; internal set; }
/// <summary>
/// Size of the data
/// </summary>
public int Size { get; internal set; }
}
}