using System.Linq; namespace Facepunch.Steamworks.Data { public struct LeaderboardEntry { public Friend User; public int GlobalRank; public int Score; public int[] Details; // UGCHandle_t m_hUGC internal static LeaderboardEntry From( LeaderboardEntry_t e, int[] detailsBuffer ) { var r = new LeaderboardEntry { User = new Friend( e.SteamIDUser ), GlobalRank = e.GlobalRank, Score = e.Score, Details = null }; if ( e.CDetails > 0 ) { r.Details = detailsBuffer.Take( e.CDetails ).ToArray(); } return r; } } }