using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Runtime.InteropServices; using System.Text; namespace Facepunch.Steamworks { internal static class Platform { /*#if PLATFORM_WIN32 public const int StructPlatformPackSize = 8; public const string LibraryName = "steam_api"; #elif PLATFORM_POSIX public const int StructPlatformPackSize = 4; public const string LibraryName = "libsteam_api"; #else*/ public const int StructPlatformPackSize = 8; public const string LibraryName = "steam_api64"; //#endif public const CallingConvention CC = CallingConvention.Cdecl; public const int StructPackSize = 4; } }