using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; namespace Facepunch.Steamworks.Data { public struct DepotId { public uint Value; public static implicit operator DepotId( uint value ) { return new DepotId { Value = value }; } public static implicit operator DepotId( int value ) { return new DepotId { Value = (uint) value }; } public static implicit operator uint( DepotId value ) { return value.Value; } public override string ToString() => Value.ToString(); } }