using System; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using Facepunch.Steamworks.Data; namespace Facepunch.Steamworks { internal class ISteamUGC : SteamInterface { internal ISteamUGC( bool IsGameServer ) { SetupInterface( IsGameServer ); } [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamUGC_v014", CallingConvention = Platform.CC)] internal static extern IntPtr SteamAPI_SteamUGC_v014(); public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamUGC_v014(); [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamGameServerUGC_v014", CallingConvention = Platform.CC)] internal static extern IntPtr SteamAPI_SteamGameServerUGC_v014(); public override IntPtr GetServerInterfacePointer() => SteamAPI_SteamGameServerUGC_v014(); #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest", CallingConvention = Platform.CC)] private static extern UGCQueryHandle_t _CreateQueryUserUGCRequest( IntPtr self, AccountID_t unAccountID, UserUGCList eListType, UgcType eMatchingUGCType, UserUGCListSortOrder eSortOrder, AppId nCreatorAppID, AppId nConsumerAppID, uint unPage ); #endregion internal UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID, UserUGCList eListType, UgcType eMatchingUGCType, UserUGCListSortOrder eSortOrder, AppId nCreatorAppID, AppId nConsumerAppID, uint unPage ) { var returnValue = _CreateQueryUserUGCRequest( Self, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequestPage", CallingConvention = Platform.CC)] private static extern UGCQueryHandle_t _CreateQueryAllUGCRequest( IntPtr self, UGCQuery eQueryType, UgcType eMatchingeMatchingUGCTypeFileType, AppId nCreatorAppID, AppId nConsumerAppID, uint unPage ); #endregion internal UGCQueryHandle_t CreateQueryAllUGCRequest( UGCQuery eQueryType, UgcType eMatchingeMatchingUGCTypeFileType, AppId nCreatorAppID, AppId nConsumerAppID, uint unPage ) { var returnValue = _CreateQueryAllUGCRequest( Self, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequestCursor", CallingConvention = Platform.CC)] private static extern UGCQueryHandle_t _CreateQueryAllUGCRequest( IntPtr self, UGCQuery eQueryType, UgcType eMatchingeMatchingUGCTypeFileType, AppId nCreatorAppID, AppId nConsumerAppID, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchCursor ); #endregion internal UGCQueryHandle_t CreateQueryAllUGCRequest( UGCQuery eQueryType, UgcType eMatchingeMatchingUGCTypeFileType, AppId nCreatorAppID, AppId nConsumerAppID, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchCursor ) { var returnValue = _CreateQueryAllUGCRequest( Self, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, pchCursor ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest", CallingConvention = Platform.CC)] private static extern UGCQueryHandle_t _CreateQueryUGCDetailsRequest( IntPtr self, [In,Out] PublishedFileId[] pvecPublishedFileID, uint unNumPublishedFileIDs ); #endregion internal UGCQueryHandle_t CreateQueryUGCDetailsRequest( [In,Out] PublishedFileId[] pvecPublishedFileID, uint unNumPublishedFileIDs ) { var returnValue = _CreateQueryUGCDetailsRequest( Self, pvecPublishedFileID, unNumPublishedFileIDs ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SendQueryUGCRequest", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _SendQueryUGCRequest( IntPtr self, UGCQueryHandle_t handle ); #endregion internal CallResult SendQueryUGCRequest( UGCQueryHandle_t handle ) { var returnValue = _SendQueryUGCRequest( Self, handle ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCResult", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCResult( IntPtr self, UGCQueryHandle_t handle, uint index, ref SteamUGCDetails_t pDetails ); #endregion internal bool GetQueryUGCResult( UGCQueryHandle_t handle, uint index, ref SteamUGCDetails_t pDetails ) { var returnValue = _GetQueryUGCResult( Self, handle, index, ref pDetails ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCPreviewURL", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCPreviewURL( IntPtr self, UGCQueryHandle_t handle, uint index, IntPtr pchURL, uint cchURLSize ); #endregion internal bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle, uint index, out string pchURL ) { IntPtr mempchURL = Helpers.TakeMemory(); var returnValue = _GetQueryUGCPreviewURL( Self, handle, index, mempchURL, (1024 * 32) ); pchURL = Helpers.MemoryToString( mempchURL ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCMetadata", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCMetadata( IntPtr self, UGCQueryHandle_t handle, uint index, IntPtr pchMetadata, uint cchMetadatasize ); #endregion internal bool GetQueryUGCMetadata( UGCQueryHandle_t handle, uint index, out string pchMetadata ) { IntPtr mempchMetadata = Helpers.TakeMemory(); var returnValue = _GetQueryUGCMetadata( Self, handle, index, mempchMetadata, (1024 * 32) ); pchMetadata = Helpers.MemoryToString( mempchMetadata ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCChildren", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCChildren( IntPtr self, UGCQueryHandle_t handle, uint index, [In,Out] PublishedFileId[] pvecPublishedFileID, uint cMaxEntries ); #endregion internal bool GetQueryUGCChildren( UGCQueryHandle_t handle, uint index, [In,Out] PublishedFileId[] pvecPublishedFileID, uint cMaxEntries ) { var returnValue = _GetQueryUGCChildren( Self, handle, index, pvecPublishedFileID, cMaxEntries ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCStatistic", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCStatistic( IntPtr self, UGCQueryHandle_t handle, uint index, ItemStatistic eStatType, ref ulong pStatValue ); #endregion internal bool GetQueryUGCStatistic( UGCQueryHandle_t handle, uint index, ItemStatistic eStatType, ref ulong pStatValue ) { var returnValue = _GetQueryUGCStatistic( Self, handle, index, eStatType, ref pStatValue ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews", CallingConvention = Platform.CC)] private static extern uint _GetQueryUGCNumAdditionalPreviews( IntPtr self, UGCQueryHandle_t handle, uint index ); #endregion internal uint GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle, uint index ) { var returnValue = _GetQueryUGCNumAdditionalPreviews( Self, handle, index ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCAdditionalPreview( IntPtr self, UGCQueryHandle_t handle, uint index, uint previewIndex, IntPtr pchURLOrVideoID, uint cchURLSize, IntPtr pchOriginalFileName, uint cchOriginalFileNameSize, ref ItemPreviewType pPreviewType ); #endregion internal bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle, uint index, uint previewIndex, out string pchURLOrVideoID, out string pchOriginalFileName, ref ItemPreviewType pPreviewType ) { IntPtr mempchURLOrVideoID = Helpers.TakeMemory(); IntPtr mempchOriginalFileName = Helpers.TakeMemory(); var returnValue = _GetQueryUGCAdditionalPreview( Self, handle, index, previewIndex, mempchURLOrVideoID, (1024 * 32), mempchOriginalFileName, (1024 * 32), ref pPreviewType ); pchURLOrVideoID = Helpers.MemoryToString( mempchURLOrVideoID ); pchOriginalFileName = Helpers.MemoryToString( mempchOriginalFileName ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags", CallingConvention = Platform.CC)] private static extern uint _GetQueryUGCNumKeyValueTags( IntPtr self, UGCQueryHandle_t handle, uint index ); #endregion internal uint GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle, uint index ) { var returnValue = _GetQueryUGCNumKeyValueTags( Self, handle, index ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCKeyValueTag( IntPtr self, UGCQueryHandle_t handle, uint index, uint keyValueTagIndex, IntPtr pchKey, uint cchKeySize, IntPtr pchValue, uint cchValueSize ); #endregion internal bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint index, uint keyValueTagIndex, out string pchKey, out string pchValue ) { IntPtr mempchKey = Helpers.TakeMemory(); IntPtr mempchValue = Helpers.TakeMemory(); var returnValue = _GetQueryUGCKeyValueTag( Self, handle, index, keyValueTagIndex, mempchKey, (1024 * 32), mempchValue, (1024 * 32) ); pchKey = Helpers.MemoryToString( mempchKey ); pchValue = Helpers.MemoryToString( mempchValue ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetQueryFirstUGCKeyValueTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetQueryUGCKeyValueTag( IntPtr self, UGCQueryHandle_t handle, uint index, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchKey, IntPtr pchValue, uint cchValueSize ); #endregion internal bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint index, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchKey, out string pchValue ) { IntPtr mempchValue = Helpers.TakeMemory(); var returnValue = _GetQueryUGCKeyValueTag( Self, handle, index, pchKey, mempchValue, (1024 * 32) ); pchValue = Helpers.MemoryToString( mempchValue ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_ReleaseQueryUGCRequest", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _ReleaseQueryUGCRequest( IntPtr self, UGCQueryHandle_t handle ); #endregion internal bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle ) { var returnValue = _ReleaseQueryUGCRequest( Self, handle ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddRequiredTag( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pTagName ); #endregion internal bool AddRequiredTag( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pTagName ) { var returnValue = _AddRequiredTag( Self, handle, pTagName ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddRequiredTagGroup", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddRequiredTagGroup( IntPtr self, UGCQueryHandle_t handle, ref SteamParamStringArray_t pTagGroups ); #endregion internal bool AddRequiredTagGroup( UGCQueryHandle_t handle, ref SteamParamStringArray_t pTagGroups ) { var returnValue = _AddRequiredTagGroup( Self, handle, ref pTagGroups ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddExcludedTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddExcludedTag( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pTagName ); #endregion internal bool AddExcludedTag( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pTagName ) { var returnValue = _AddExcludedTag( Self, handle, pTagName ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnOnlyIDs", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnOnlyIDs( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnOnlyIDs ); #endregion internal bool SetReturnOnlyIDs( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnOnlyIDs ) { var returnValue = _SetReturnOnlyIDs( Self, handle, bReturnOnlyIDs ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnKeyValueTags", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnKeyValueTags( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnKeyValueTags ); #endregion internal bool SetReturnKeyValueTags( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnKeyValueTags ) { var returnValue = _SetReturnKeyValueTags( Self, handle, bReturnKeyValueTags ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnLongDescription", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnLongDescription( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnLongDescription ); #endregion internal bool SetReturnLongDescription( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnLongDescription ) { var returnValue = _SetReturnLongDescription( Self, handle, bReturnLongDescription ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnMetadata", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnMetadata( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnMetadata ); #endregion internal bool SetReturnMetadata( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnMetadata ) { var returnValue = _SetReturnMetadata( Self, handle, bReturnMetadata ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnChildren", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnChildren( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnChildren ); #endregion internal bool SetReturnChildren( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnChildren ) { var returnValue = _SetReturnChildren( Self, handle, bReturnChildren ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnAdditionalPreviews", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnAdditionalPreviews( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnAdditionalPreviews ); #endregion internal bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnAdditionalPreviews ) { var returnValue = _SetReturnAdditionalPreviews( Self, handle, bReturnAdditionalPreviews ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnTotalOnly", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnTotalOnly( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnTotalOnly ); #endregion internal bool SetReturnTotalOnly( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bReturnTotalOnly ) { var returnValue = _SetReturnTotalOnly( Self, handle, bReturnTotalOnly ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetReturnPlaytimeStats", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetReturnPlaytimeStats( IntPtr self, UGCQueryHandle_t handle, uint unDays ); #endregion internal bool SetReturnPlaytimeStats( UGCQueryHandle_t handle, uint unDays ) { var returnValue = _SetReturnPlaytimeStats( Self, handle, unDays ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetLanguage", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetLanguage( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchLanguage ); #endregion internal bool SetLanguage( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchLanguage ) { var returnValue = _SetLanguage( Self, handle, pchLanguage ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetAllowCachedResponse", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetAllowCachedResponse( IntPtr self, UGCQueryHandle_t handle, uint unMaxAgeSeconds ); #endregion internal bool SetAllowCachedResponse( UGCQueryHandle_t handle, uint unMaxAgeSeconds ) { var returnValue = _SetAllowCachedResponse( Self, handle, unMaxAgeSeconds ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetCloudFileNameFilter", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetCloudFileNameFilter( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pMatchCloudFileName ); #endregion internal bool SetCloudFileNameFilter( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pMatchCloudFileName ) { var returnValue = _SetCloudFileNameFilter( Self, handle, pMatchCloudFileName ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetMatchAnyTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetMatchAnyTag( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bMatchAnyTag ); #endregion internal bool SetMatchAnyTag( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bMatchAnyTag ) { var returnValue = _SetMatchAnyTag( Self, handle, bMatchAnyTag ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetSearchText", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetSearchText( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pSearchText ); #endregion internal bool SetSearchText( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pSearchText ) { var returnValue = _SetSearchText( Self, handle, pSearchText ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetRankedByTrendDays", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetRankedByTrendDays( IntPtr self, UGCQueryHandle_t handle, uint unDays ); #endregion internal bool SetRankedByTrendDays( UGCQueryHandle_t handle, uint unDays ) { var returnValue = _SetRankedByTrendDays( Self, handle, unDays ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddRequiredKeyValueTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddRequiredKeyValueTag( IntPtr self, UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pKey, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pValue ); #endregion internal bool AddRequiredKeyValueTag( UGCQueryHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pKey, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pValue ) { var returnValue = _AddRequiredKeyValueTag( Self, handle, pKey, pValue ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_CreateItem", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _CreateItem( IntPtr self, AppId nConsumerAppId, WorkshopFileType eFileType ); #endregion internal CallResult CreateItem( AppId nConsumerAppId, WorkshopFileType eFileType ) { var returnValue = _CreateItem( Self, nConsumerAppId, eFileType ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_StartItemUpdate", CallingConvention = Platform.CC)] private static extern UGCUpdateHandle_t _StartItemUpdate( IntPtr self, AppId nConsumerAppId, PublishedFileId nPublishedFileID ); #endregion internal UGCUpdateHandle_t StartItemUpdate( AppId nConsumerAppId, PublishedFileId nPublishedFileID ) { var returnValue = _StartItemUpdate( Self, nConsumerAppId, nPublishedFileID ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemTitle", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemTitle( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchTitle ); #endregion internal bool SetItemTitle( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchTitle ) { var returnValue = _SetItemTitle( Self, handle, pchTitle ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemDescription", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemDescription( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchDescription ); #endregion internal bool SetItemDescription( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchDescription ) { var returnValue = _SetItemDescription( Self, handle, pchDescription ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemUpdateLanguage", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemUpdateLanguage( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchLanguage ); #endregion internal bool SetItemUpdateLanguage( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchLanguage ) { var returnValue = _SetItemUpdateLanguage( Self, handle, pchLanguage ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemMetadata", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemMetadata( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchMetaData ); #endregion internal bool SetItemMetadata( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchMetaData ) { var returnValue = _SetItemMetadata( Self, handle, pchMetaData ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemVisibility", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemVisibility( IntPtr self, UGCUpdateHandle_t handle, RemoteStoragePublishedFileVisibility eVisibility ); #endregion internal bool SetItemVisibility( UGCUpdateHandle_t handle, RemoteStoragePublishedFileVisibility eVisibility ) { var returnValue = _SetItemVisibility( Self, handle, eVisibility ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemTags", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemTags( IntPtr self, UGCUpdateHandle_t updateHandle, ref SteamParamStringArray_t pTags ); #endregion internal bool SetItemTags( UGCUpdateHandle_t updateHandle, ref SteamParamStringArray_t pTags ) { var returnValue = _SetItemTags( Self, updateHandle, ref pTags ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemContent", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemContent( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszContentFolder ); #endregion internal bool SetItemContent( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszContentFolder ) { var returnValue = _SetItemContent( Self, handle, pszContentFolder ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetItemPreview", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetItemPreview( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszPreviewFile ); #endregion internal bool SetItemPreview( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszPreviewFile ) { var returnValue = _SetItemPreview( Self, handle, pszPreviewFile ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetAllowLegacyUpload", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _SetAllowLegacyUpload( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bAllowLegacyUpload ); #endregion internal bool SetAllowLegacyUpload( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.U1 )] bool bAllowLegacyUpload ) { var returnValue = _SetAllowLegacyUpload( Self, handle, bAllowLegacyUpload ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveAllItemKeyValueTags", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _RemoveAllItemKeyValueTags( IntPtr self, UGCUpdateHandle_t handle ); #endregion internal bool RemoveAllItemKeyValueTags( UGCUpdateHandle_t handle ) { var returnValue = _RemoveAllItemKeyValueTags( Self, handle ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveItemKeyValueTags", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _RemoveItemKeyValueTags( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchKey ); #endregion internal bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchKey ) { var returnValue = _RemoveItemKeyValueTags( Self, handle, pchKey ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddItemKeyValueTag", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddItemKeyValueTag( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchKey, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchValue ); #endregion internal bool AddItemKeyValueTag( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchKey, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchValue ) { var returnValue = _AddItemKeyValueTag( Self, handle, pchKey, pchValue ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewFile", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddItemPreviewFile( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszPreviewFile, ItemPreviewType type ); #endregion internal bool AddItemPreviewFile( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszPreviewFile, ItemPreviewType type ) { var returnValue = _AddItemPreviewFile( Self, handle, pszPreviewFile, type ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddItemPreviewVideo", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _AddItemPreviewVideo( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszVideoID ); #endregion internal bool AddItemPreviewVideo( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszVideoID ) { var returnValue = _AddItemPreviewVideo( Self, handle, pszVideoID ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewFile", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _UpdateItemPreviewFile( IntPtr self, UGCUpdateHandle_t handle, uint index, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszPreviewFile ); #endregion internal bool UpdateItemPreviewFile( UGCUpdateHandle_t handle, uint index, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszPreviewFile ) { var returnValue = _UpdateItemPreviewFile( Self, handle, index, pszPreviewFile ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_UpdateItemPreviewVideo", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _UpdateItemPreviewVideo( IntPtr self, UGCUpdateHandle_t handle, uint index, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszVideoID ); #endregion internal bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle, uint index, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszVideoID ) { var returnValue = _UpdateItemPreviewVideo( Self, handle, index, pszVideoID ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveItemPreview", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _RemoveItemPreview( IntPtr self, UGCUpdateHandle_t handle, uint index ); #endregion internal bool RemoveItemPreview( UGCUpdateHandle_t handle, uint index ) { var returnValue = _RemoveItemPreview( Self, handle, index ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SubmitItemUpdate", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _SubmitItemUpdate( IntPtr self, UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchChangeNote ); #endregion internal CallResult SubmitItemUpdate( UGCUpdateHandle_t handle, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchChangeNote ) { var returnValue = _SubmitItemUpdate( Self, handle, pchChangeNote ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetItemUpdateProgress", CallingConvention = Platform.CC)] private static extern ItemUpdateStatus _GetItemUpdateProgress( IntPtr self, UGCUpdateHandle_t handle, ref ulong punBytesProcessed, ref ulong punBytesTotal ); #endregion internal ItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle, ref ulong punBytesProcessed, ref ulong punBytesTotal ) { var returnValue = _GetItemUpdateProgress( Self, handle, ref punBytesProcessed, ref punBytesTotal ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SetUserItemVote", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _SetUserItemVote( IntPtr self, PublishedFileId nPublishedFileID, [MarshalAs( UnmanagedType.U1 )] bool bVoteUp ); #endregion internal CallResult SetUserItemVote( PublishedFileId nPublishedFileID, [MarshalAs( UnmanagedType.U1 )] bool bVoteUp ) { var returnValue = _SetUserItemVote( Self, nPublishedFileID, bVoteUp ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetUserItemVote", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _GetUserItemVote( IntPtr self, PublishedFileId nPublishedFileID ); #endregion internal CallResult GetUserItemVote( PublishedFileId nPublishedFileID ) { var returnValue = _GetUserItemVote( Self, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddItemToFavorites", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _AddItemToFavorites( IntPtr self, AppId nAppId, PublishedFileId nPublishedFileID ); #endregion internal CallResult AddItemToFavorites( AppId nAppId, PublishedFileId nPublishedFileID ) { var returnValue = _AddItemToFavorites( Self, nAppId, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveItemFromFavorites", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _RemoveItemFromFavorites( IntPtr self, AppId nAppId, PublishedFileId nPublishedFileID ); #endregion internal CallResult RemoveItemFromFavorites( AppId nAppId, PublishedFileId nPublishedFileID ) { var returnValue = _RemoveItemFromFavorites( Self, nAppId, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SubscribeItem", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _SubscribeItem( IntPtr self, PublishedFileId nPublishedFileID ); #endregion internal CallResult SubscribeItem( PublishedFileId nPublishedFileID ) { var returnValue = _SubscribeItem( Self, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_UnsubscribeItem", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _UnsubscribeItem( IntPtr self, PublishedFileId nPublishedFileID ); #endregion internal CallResult UnsubscribeItem( PublishedFileId nPublishedFileID ) { var returnValue = _UnsubscribeItem( Self, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetNumSubscribedItems", CallingConvention = Platform.CC)] private static extern uint _GetNumSubscribedItems( IntPtr self ); #endregion internal uint GetNumSubscribedItems() { var returnValue = _GetNumSubscribedItems( Self ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetSubscribedItems", CallingConvention = Platform.CC)] private static extern uint _GetSubscribedItems( IntPtr self, [In,Out] PublishedFileId[] pvecPublishedFileID, uint cMaxEntries ); #endregion internal uint GetSubscribedItems( [In,Out] PublishedFileId[] pvecPublishedFileID, uint cMaxEntries ) { var returnValue = _GetSubscribedItems( Self, pvecPublishedFileID, cMaxEntries ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetItemState", CallingConvention = Platform.CC)] private static extern uint _GetItemState( IntPtr self, PublishedFileId nPublishedFileID ); #endregion internal uint GetItemState( PublishedFileId nPublishedFileID ) { var returnValue = _GetItemState( Self, nPublishedFileID ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetItemInstallInfo", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetItemInstallInfo( IntPtr self, PublishedFileId nPublishedFileID, ref ulong punSizeOnDisk, IntPtr pchFolder, uint cchFolderSize, ref uint punTimeStamp ); #endregion internal bool GetItemInstallInfo( PublishedFileId nPublishedFileID, ref ulong punSizeOnDisk, out string pchFolder, ref uint punTimeStamp ) { IntPtr mempchFolder = Helpers.TakeMemory(); var returnValue = _GetItemInstallInfo( Self, nPublishedFileID, ref punSizeOnDisk, mempchFolder, (1024 * 32), ref punTimeStamp ); pchFolder = Helpers.MemoryToString( mempchFolder ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetItemDownloadInfo", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _GetItemDownloadInfo( IntPtr self, PublishedFileId nPublishedFileID, ref ulong punBytesDownloaded, ref ulong punBytesTotal ); #endregion internal bool GetItemDownloadInfo( PublishedFileId nPublishedFileID, ref ulong punBytesDownloaded, ref ulong punBytesTotal ) { var returnValue = _GetItemDownloadInfo( Self, nPublishedFileID, ref punBytesDownloaded, ref punBytesTotal ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_DownloadItem", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _DownloadItem( IntPtr self, PublishedFileId nPublishedFileID, [MarshalAs( UnmanagedType.U1 )] bool bHighPriority ); #endregion internal bool DownloadItem( PublishedFileId nPublishedFileID, [MarshalAs( UnmanagedType.U1 )] bool bHighPriority ) { var returnValue = _DownloadItem( Self, nPublishedFileID, bHighPriority ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer", CallingConvention = Platform.CC)] [return: MarshalAs( UnmanagedType.I1 )] private static extern bool _BInitWorkshopForGameServer( IntPtr self, DepotId_t unWorkshopDepotID, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszFolder ); #endregion internal bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pszFolder ) { var returnValue = _BInitWorkshopForGameServer( Self, unWorkshopDepotID, pszFolder ); return returnValue; } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads", CallingConvention = Platform.CC)] private static extern void _SuspendDownloads( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bSuspend ); #endregion internal void SuspendDownloads( [MarshalAs( UnmanagedType.U1 )] bool bSuspend ) { _SuspendDownloads( Self, bSuspend ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_StartPlaytimeTracking", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _StartPlaytimeTracking( IntPtr self, [In,Out] PublishedFileId[] pvecPublishedFileID, uint unNumPublishedFileIDs ); #endregion internal CallResult StartPlaytimeTracking( [In,Out] PublishedFileId[] pvecPublishedFileID, uint unNumPublishedFileIDs ) { var returnValue = _StartPlaytimeTracking( Self, pvecPublishedFileID, unNumPublishedFileIDs ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_StopPlaytimeTracking", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _StopPlaytimeTracking( IntPtr self, [In,Out] PublishedFileId[] pvecPublishedFileID, uint unNumPublishedFileIDs ); #endregion internal CallResult StopPlaytimeTracking( [In,Out] PublishedFileId[] pvecPublishedFileID, uint unNumPublishedFileIDs ) { var returnValue = _StopPlaytimeTracking( Self, pvecPublishedFileID, unNumPublishedFileIDs ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_StopPlaytimeTrackingForAllItems", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _StopPlaytimeTrackingForAllItems( IntPtr self ); #endregion internal CallResult StopPlaytimeTrackingForAllItems() { var returnValue = _StopPlaytimeTrackingForAllItems( Self ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddDependency", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _AddDependency( IntPtr self, PublishedFileId nParentPublishedFileID, PublishedFileId nChildPublishedFileID ); #endregion internal CallResult AddDependency( PublishedFileId nParentPublishedFileID, PublishedFileId nChildPublishedFileID ) { var returnValue = _AddDependency( Self, nParentPublishedFileID, nChildPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveDependency", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _RemoveDependency( IntPtr self, PublishedFileId nParentPublishedFileID, PublishedFileId nChildPublishedFileID ); #endregion internal CallResult RemoveDependency( PublishedFileId nParentPublishedFileID, PublishedFileId nChildPublishedFileID ) { var returnValue = _RemoveDependency( Self, nParentPublishedFileID, nChildPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_AddAppDependency", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _AddAppDependency( IntPtr self, PublishedFileId nPublishedFileID, AppId nAppID ); #endregion internal CallResult AddAppDependency( PublishedFileId nPublishedFileID, AppId nAppID ) { var returnValue = _AddAppDependency( Self, nPublishedFileID, nAppID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_RemoveAppDependency", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _RemoveAppDependency( IntPtr self, PublishedFileId nPublishedFileID, AppId nAppID ); #endregion internal CallResult RemoveAppDependency( PublishedFileId nPublishedFileID, AppId nAppID ) { var returnValue = _RemoveAppDependency( Self, nPublishedFileID, nAppID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_GetAppDependencies", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _GetAppDependencies( IntPtr self, PublishedFileId nPublishedFileID ); #endregion internal CallResult GetAppDependencies( PublishedFileId nPublishedFileID ) { var returnValue = _GetAppDependencies( Self, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } #region FunctionMeta [DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamUGC_DeleteItem", CallingConvention = Platform.CC)] private static extern SteamAPICall_t _DeleteItem( IntPtr self, PublishedFileId nPublishedFileID ); #endregion internal CallResult DeleteItem( PublishedFileId nPublishedFileID ) { var returnValue = _DeleteItem( Self, nPublishedFileID ); return new CallResult( returnValue, IsServer ); } } }