scenemanager sync
This commit is contained in:
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using BoneSync.Data;
|
||||
using BoneSync.Sync;
|
||||
using HarmonyLib;
|
||||
using MelonLoader;
|
||||
@@ -13,8 +14,8 @@ namespace BoneSync.Patching
|
||||
[HarmonyPatch(typeof(BoneworksSceneManager))]
|
||||
internal class SceneManagerPatches
|
||||
{
|
||||
/*[HarmonyPatch(nameof(BoneworksSceneManager.LoadScene)), HarmonyPostfix]
|
||||
private static void LoadScenePrefix(int sceneBuildIndex)
|
||||
[HarmonyPatch(nameof(BoneworksSceneManager.LoadScene), new Type[] { typeof(int) }), HarmonyPrefix]
|
||||
private static void LoadSceneIndexPrefix(int sceneBuildIndex)
|
||||
{
|
||||
SyncLogger.Msg("LoadScenePrefix: " + sceneBuildIndex);
|
||||
if (!BoneSync.IsConnected) return;
|
||||
@@ -23,6 +24,18 @@ namespace BoneSync.Patching
|
||||
SyncLogger.Msg("Host is loading scene, sending message to clients...");
|
||||
SceneSync.SendSceneSyncMessage(sceneBuildIndex);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
[HarmonyPatch(nameof(BoneworksSceneManager.LoadScene), new Type[] { typeof(string) }), HarmonyPostfix]
|
||||
private static void LoadSceneStringPrefix(string sceneName)
|
||||
{
|
||||
SyncLogger.Msg("LoadScenePrefix: " + sceneName);
|
||||
if (!BoneSync.IsConnected) return;
|
||||
if (BoneSync.lobby.IsHost)
|
||||
{
|
||||
//SyncLogger.Msg("Host is loading scene, sending message to clients...");
|
||||
//SceneSync.SendSceneSyncMessage(sceneName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user