Restructuring of the files
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104
Facepunch.Steamworks/Structs/InventoryRecipe.cs
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104
Facepunch.Steamworks/Structs/InventoryRecipe.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Facepunch.Steamworks.Data;
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namespace Facepunch.Steamworks
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{
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/// <summary>
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/// A structured description of an item exchange
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/// </summary>
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public struct InventoryRecipe : IEquatable<InventoryRecipe>
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{
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public struct Ingredient
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{
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/// <summary>
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/// The definition ID of the ingredient.
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/// </summary>
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public int DefinitionId;
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/// <summary>
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/// If we don't know about this item definition this might be null.
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/// In which case, DefinitionId should still hold the correct id.
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/// </summary>
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public InventoryDef Definition;
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/// <summary>
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/// The amount of this item needed. Generally this will be 1.
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/// </summary>
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public int Count;
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internal static Ingredient FromString( string part )
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{
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var i = new Ingredient();
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i.Count = 1;
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try
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{
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if ( part.Contains( "x" ) )
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{
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var idx = part.IndexOf( 'x' );
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int count = 0;
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if ( int.TryParse( part.Substring( idx + 1 ), out count ) )
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i.Count = count;
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part = part.Substring( 0, idx );
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}
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i.DefinitionId = int.Parse( part );
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i.Definition = SteamInventory.FindDefinition( i.DefinitionId );
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}
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catch ( System.Exception )
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{
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return i;
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}
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return i;
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}
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}
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/// <summary>
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/// The item that this will create.
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/// </summary>
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public InventoryDef Result;
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/// <summary>
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/// The items, with quantity required to create this item.
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/// </summary>
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public Ingredient[] Ingredients;
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public string Source;
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internal static InventoryRecipe FromString( string part, InventoryDef Result )
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{
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var r = new InventoryRecipe
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{
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Result = Result,
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Source = part
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};
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var parts = part.Split( new[] { ',' }, StringSplitOptions.RemoveEmptyEntries );
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r.Ingredients = parts.Select( x => Ingredient.FromString( x ) ).Where( x => x.DefinitionId != 0 ).ToArray();
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return r;
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}
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internal bool ContainsIngredient( InventoryDef inventoryDef )
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{
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return Ingredients.Any( x => x.DefinitionId == inventoryDef.Id );
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}
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public static bool operator ==( InventoryRecipe a, InventoryRecipe b ) => a.GetHashCode() == b.GetHashCode();
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public static bool operator !=( InventoryRecipe a, InventoryRecipe b ) => a.GetHashCode() != b.GetHashCode();
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public override bool Equals( object p ) => this.Equals( (InventoryRecipe)p );
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public override int GetHashCode()
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{
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return Source.GetHashCode();
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}
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public bool Equals( InventoryRecipe p ) => p.GetHashCode() == GetHashCode();
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}
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}
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