Restructuring of the files

This commit is contained in:
2025-02-25 12:58:41 +02:00
parent 8a25503432
commit b37fd411c6
154 changed files with 5 additions and 12 deletions

View File

@@ -0,0 +1,125 @@
using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Facepunch.Steamworks.Data;
namespace Facepunch.Steamworks
{
internal class ISteamScreenshots : SteamInterface
{
internal ISteamScreenshots( bool IsGameServer )
{
SetupInterface( IsGameServer );
}
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamScreenshots_v003", CallingConvention = Platform.CC)]
internal static extern IntPtr SteamAPI_SteamScreenshots_v003();
public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamScreenshots_v003();
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_WriteScreenshot", CallingConvention = Platform.CC)]
private static extern ScreenshotHandle _WriteScreenshot( IntPtr self, IntPtr pubRGB, uint cubRGB, int nWidth, int nHeight );
#endregion
internal ScreenshotHandle WriteScreenshot( IntPtr pubRGB, uint cubRGB, int nWidth, int nHeight )
{
var returnValue = _WriteScreenshot( Self, pubRGB, cubRGB, nWidth, nHeight );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_AddScreenshotToLibrary", CallingConvention = Platform.CC)]
private static extern ScreenshotHandle _AddScreenshotToLibrary( IntPtr self, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchFilename, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchThumbnailFilename, int nWidth, int nHeight );
#endregion
internal ScreenshotHandle AddScreenshotToLibrary( [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchFilename, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchThumbnailFilename, int nWidth, int nHeight )
{
var returnValue = _AddScreenshotToLibrary( Self, pchFilename, pchThumbnailFilename, nWidth, nHeight );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_TriggerScreenshot", CallingConvention = Platform.CC)]
private static extern void _TriggerScreenshot( IntPtr self );
#endregion
internal void TriggerScreenshot()
{
_TriggerScreenshot( Self );
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_HookScreenshots", CallingConvention = Platform.CC)]
private static extern void _HookScreenshots( IntPtr self, [MarshalAs( UnmanagedType.U1 )] bool bHook );
#endregion
internal void HookScreenshots( [MarshalAs( UnmanagedType.U1 )] bool bHook )
{
_HookScreenshots( Self, bHook );
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_SetLocation", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )]
private static extern bool _SetLocation( IntPtr self, ScreenshotHandle hScreenshot, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchLocation );
#endregion
internal bool SetLocation( ScreenshotHandle hScreenshot, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchLocation )
{
var returnValue = _SetLocation( Self, hScreenshot, pchLocation );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_TagUser", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )]
private static extern bool _TagUser( IntPtr self, ScreenshotHandle hScreenshot, SteamId steamID );
#endregion
internal bool TagUser( ScreenshotHandle hScreenshot, SteamId steamID )
{
var returnValue = _TagUser( Self, hScreenshot, steamID );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_TagPublishedFile", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )]
private static extern bool _TagPublishedFile( IntPtr self, ScreenshotHandle hScreenshot, PublishedFileId unPublishedFileID );
#endregion
internal bool TagPublishedFile( ScreenshotHandle hScreenshot, PublishedFileId unPublishedFileID )
{
var returnValue = _TagPublishedFile( Self, hScreenshot, unPublishedFileID );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_IsScreenshotsHooked", CallingConvention = Platform.CC)]
[return: MarshalAs( UnmanagedType.I1 )]
private static extern bool _IsScreenshotsHooked( IntPtr self );
#endregion
internal bool IsScreenshotsHooked()
{
var returnValue = _IsScreenshotsHooked( Self );
return returnValue;
}
#region FunctionMeta
[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamScreenshots_AddVRScreenshotToLibrary", CallingConvention = Platform.CC)]
private static extern ScreenshotHandle _AddVRScreenshotToLibrary( IntPtr self, VRScreenshotType eType, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchFilename, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchVRFilename );
#endregion
internal ScreenshotHandle AddVRScreenshotToLibrary( VRScreenshotType eType, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchFilename, [MarshalAs( UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof( Utf8StringToNative ) )] string pchVRFilename )
{
var returnValue = _AddVRScreenshotToLibrary( Self, eType, pchFilename, pchVRFilename );
return returnValue;
}
}
}