Restructuring of the files
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83
Facepunch.Steamworks/Generated/Interfaces/ISteamAppList.cs
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83
Facepunch.Steamworks/Generated/Interfaces/ISteamAppList.cs
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using Facepunch.Steamworks.Data;
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namespace Facepunch.Steamworks
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{
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internal class ISteamAppList : SteamInterface
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{
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internal ISteamAppList( bool IsGameServer )
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{
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SetupInterface( IsGameServer );
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}
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_SteamAppList_v001", CallingConvention = Platform.CC)]
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internal static extern IntPtr SteamAPI_SteamAppList_v001();
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public override IntPtr GetUserInterfacePointer() => SteamAPI_SteamAppList_v001();
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps", CallingConvention = Platform.CC)]
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private static extern uint _GetNumInstalledApps( IntPtr self );
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#endregion
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internal uint GetNumInstalledApps()
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{
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var returnValue = _GetNumInstalledApps( Self );
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return returnValue;
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}
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps", CallingConvention = Platform.CC)]
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private static extern uint _GetInstalledApps( IntPtr self, [In,Out] AppId[] pvecAppID, uint unMaxAppIDs );
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#endregion
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internal uint GetInstalledApps( [In,Out] AppId[] pvecAppID, uint unMaxAppIDs )
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{
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var returnValue = _GetInstalledApps( Self, pvecAppID, unMaxAppIDs );
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return returnValue;
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}
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetAppName", CallingConvention = Platform.CC)]
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private static extern int _GetAppName( IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax );
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#endregion
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internal int GetAppName( AppId nAppID, out string pchName )
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{
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IntPtr mempchName = Helpers.TakeMemory();
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var returnValue = _GetAppName( Self, nAppID, mempchName, (1024 * 32) );
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pchName = Helpers.MemoryToString( mempchName );
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return returnValue;
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}
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetAppInstallDir", CallingConvention = Platform.CC)]
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private static extern int _GetAppInstallDir( IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax );
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#endregion
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internal int GetAppInstallDir( AppId nAppID, out string pchDirectory )
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{
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IntPtr mempchDirectory = Helpers.TakeMemory();
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var returnValue = _GetAppInstallDir( Self, nAppID, mempchDirectory, (1024 * 32) );
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pchDirectory = Helpers.MemoryToString( mempchDirectory );
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return returnValue;
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}
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#region FunctionMeta
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[DllImport( Platform.LibraryName, EntryPoint = "SteamAPI_ISteamAppList_GetAppBuildId", CallingConvention = Platform.CC)]
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private static extern int _GetAppBuildId( IntPtr self, AppId nAppID );
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#endregion
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internal int GetAppBuildId( AppId nAppID )
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{
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var returnValue = _GetAppBuildId( Self, nAppID );
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return returnValue;
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}
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}
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}
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