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@@ -23,7 +23,7 @@ namespace BoneSync.Patching
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{
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{
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if (!BoneSync.IsConnected) return true; // do not block if not connected
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if (!BoneSync.IsConnected) return true; // do not block if not connected
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MelonLogger.Msg("ZoneSpawner.Spawn: " + __instance.transform.GetPath());
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//MelonLogger.Msg("ZoneSpawner.Spawn: " + __instance.transform.GetPath());
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if (BoneSync.lobby.IsHost)
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if (BoneSync.lobby.IsHost)
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{
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{
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