mogging
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@@ -107,6 +107,9 @@ namespace BoneSync.Networking.LobbyManager
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SteamFriends.SetRichPresence("connect", null);
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SteamFriends.SetRichPresence("status", "Not in a multiplayer lobby");
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}
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_lobbyInstance.SetMemberData("sceneName", SceneSync.CurrentSceneDisplayName);
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_lobbyInstance.SetMemberData("playerModel", "");
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}
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public override void CreateLobby()
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@@ -256,6 +256,7 @@ namespace BoneSync.Sync.Components
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if (spawnFragment) return false; // if has spawn fragment, don't sync
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FindAndUpdateComponents();
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if (buttonToggles.Length > 0) return true;
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if (rigidbodies.Length > 0) return true;
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return false;
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}
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