disable some zone patches
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@@ -22,10 +22,6 @@ namespace BoneSync.Patching
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{
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if (!BoneSync.IsConnected) return true; // do not block if not connected
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//
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//
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//
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//
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//.Msg("ZoneSpawner.Spawn: " + __instance.transform.GetPath());
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if (BoneSync.lobby.IsHost)
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