Pool patch stuff
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@@ -30,6 +30,7 @@ namespace BoneSync.Patching
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if (pool.name.Contains("AudioPlayer")) return true;
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if (pool.name.Contains("Decal")) return true;
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if (pool.name.Contains("PopupText")) return true;
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//if (pool.name.Contains("Nimbus")) return true;
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if (pool.Prefab.GetComponent<SpawnFragment>() != null) return true;
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if (pool.Prefab.GetComponent<SpawnFragmentArray>() != null) return true;
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