Pool patch stuff

This commit is contained in:
2025-03-18 20:18:34 +02:00
parent ba6d71a2ec
commit 21e44cc4c7

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@@ -30,6 +30,7 @@ namespace BoneSync.Patching
if (pool.name.Contains("AudioPlayer")) return true; if (pool.name.Contains("AudioPlayer")) return true;
if (pool.name.Contains("Decal")) return true; if (pool.name.Contains("Decal")) return true;
if (pool.name.Contains("PopupText")) return true; if (pool.name.Contains("PopupText")) return true;
//if (pool.name.Contains("Nimbus")) return true;
if (pool.Prefab.GetComponent<SpawnFragment>() != null) return true; if (pool.Prefab.GetComponent<SpawnFragment>() != null) return true;
if (pool.Prefab.GetComponent<SpawnFragmentArray>() != null) return true; if (pool.Prefab.GetComponent<SpawnFragmentArray>() != null) return true;